Writer: Brian Wickman Artist: Kevin Castaniero Colorist: Simon Gough Letterer: Micah Myers Scout Comics
When a mysterious wanderer comes across a mound of slaughtered goblins, she wants answers, and all signs point to Old Man Barrow. Unfortunately for him, she decides to mount her interrogation while he’s knee deep in the swamp, hunting a dream hag. If there’s one thing Barrow hates more than a witch, it’s two witches. Things ain’t looking pretty for our hero, y’all.
Lovecraft meets Sergio Leone in a modern tale of corruption, family legacies, and nightmarish dread. Lucas Lewis drifts into Atlantis County, Oregon wanting nothing more than a hot meal and a soft bed for the night. What he finds instead is a small town in thrall to eldritch creatures lurking in the surrounding wilderness, possibly guided by an even more sinister force. Lucas becomes determined to eradicate all Atlantis’s demons, but these monsters are not what they seem. Unfortunately for the monsters, neither is Lucas.
You won’t find it on any map, but if you happen to be driving down Route 66 late at night and you’re truly desperate for shelter, sanctuary or secrecy, you might see a battered sign on the side of the road: The Pierrot Courts Hotel. – where many check in but few check out.
Written by: John Lees Art by: Dalibor Talajic Colored by: Lee Loughridge Published by: AWA Studios – Upshot
Writer: Cavan Scott Artist: Corin Howell Colorist: Triona Farell Letterer: Andworld Design Designer: Tim Daniel Cover A: Corin Howell Cover B: Nathan Gooden Cover C: Rebekah Isaacs On Sale: 8/19/2020
Worried your partner is cheating? Need a missing person found? Gina Meyers is the Private Investigator for you. Sure, she’s a witch who worries that her powers make her more of a monster than the crooks she’s trying to catch, but it’s not like London’s criminal underworld is literally going to hell… is it? Spy craft meets black magic in the shadowy world of MI666
Writer: James Tynion IV Artist: Werther Dell’Edera Colors: Miquel Muerto Letters: Andworld Design Publisher: BOOM! Studios
With the her mysterious employers looking to recall and reprimand her, Erica’s running out of time to save the town of Archer’s Peak. Do the answers lie with the mysterious young girl found in the monster’s lair who no one can identify?
Daisy is on another continent working for Leland Black when she begins to realize that the problems she thought she left behind in New York City have followed her all the way to London. As strange things continue to happen, Daisy finds that she has a bigger puzzle that must be solved.
In order to protect his land and his country’s children from slavery at the hands of the Ottoman Empire, a fate that he knows too well as he suffered as one of those child slaves, Vlad launches an attack at Targoviste with twenty-four thousand knights changing the tide of the war. With morale low after this crushing defeat, Mehmet II the Conqueror, reveals his secret weapon, Radu, Vlad’s own brother, turning this crusade from a religious to a fratricidal war.
Six friends get together during lockdown for their weekly zoom call. It’s Haley’s turn to organise an activity and instead of a quiz, she’s arranged for a Medium to conduct a séance. Bored and feeling mischievous, Jemma decides to have some fun and invents a story about a boy in her school who hanged himself. However, her prank gives license for a demonic presence to cross over, taking on the guise of the boy in Jemma’s made-up story. The friends begin noticing strange occurrences in their homes as the evil presence begins to make itself known, and they soon realise that they might not survive the night.
Writers: Tim Seeley, Tini Howard, Blake Howard Artist: Dev Pramanik, Nathan Gooden Colorist: Addison Duke Letterer: Andworld Design Designer: Tim Daniel
From the internationally best-selling World of Darkness universe, Vault brings readers a brand-new Vampire: The Masquerade comic series, Winter’s Teeth.
When Cecily Brine, a courier for the Twin Cities Camarilla, takes a mysterious younger vampire under her wing, she’s dragged into an insidious conspiracy. Will she be able to escape with her unlife and protect her aging, Alzheimer’s afflicted sister, or will she be yet another pawn sacrificed to the Masquerade?
Meanwhile, an Anarch coterie investigates a mysterious killing.